Ba yCo n 20 0 0 Costuming

The 17th San Francisco Bay Area Regional Science Fiction & Fantasy Convention

 
Costuming At BayCon 2000


Hall Costuming

  Costuming, costuming, costuming... We need costuming! It would not be a BayCon without hoards (and hordes?) of massed costumed attendees walking the halls. So bring those costumes and please wear them! The attendees of BayCon love to look, ask questions, start up long conversations, and take pictures of costumes. BayCon will have people scanning the halls for exceptional costuming, so be seen often. You never know where we will be; you might just get some acknowledgement!

A note for this years costumer, because of the recent remodel of the hotel there are sections of the hotel that have a 7 foot clearance and in one area in the upstairs mezzanine there is a 6 1/2 foot clearance. These areas are directly under chandeliers. The upstairs ballrooms have the same chandeliers but are blessed with higher ceiling so there should be no problem in the Masquerade, but again there is not as much clearance as there has been in the past. So if you have a tall object as part of your costume you may want to make sure you avoid showing it off under or near the chandeliers.

Masquerade

  There will be a masquerade at the Masquerade Ball and Dance on Saturday! For more information, visit our masquerade page: http://www.baycon.org/2000/masquerade.html


General Costuming Do's and Don'ts

  Do keep it 'G' rated when walking around in the hotel (the No Costume is No Costume Rule). Inside the Masquerade Ball, you can go as far as a 'PG' rating, but make sure you have a cover-up for getting to and from the Ball.
Do follow the Weapons Policy at all times. Remember, if you kill it, you eat it.
Don't have anything messy in your costume (the No Peanut Butter and Jelly Rule). If it is likely to fall, fly, rub, or ooze off your costume onto a chair, wall, floor, or other person, don't wear it.
Don't bring any live animals to the masquerade, even if you think it is an integral part of your costume. Your live iguana familiar is, sadly, not permitted. Please see the hotel Pets/Live Animals Policy for details: http://www.baycon.org/2000/hotel.html#Pets.
Do be aware of what you are wearing. If parts of your costume extend beyond your average personal space, be careful and try not to bump, poke, spear, or skewer those around you! Don't expect others to look out for you­you are the one wearing it.
Do keep in mind that this is a relaxed contest. Skilled crafts men/women/elves/Klingons as well as creative amateurs are welcome.
Do be kind to the mundanes. Yes, they will probably ask the same old questions ("What're you s'posed to be?" etc.). But try to think of them as unenlightened souls who need to be educated in the wonderful way of fannish costuming. Educate them when possible, ignore them if you must, just don't freak them out too much!
Do remember that the Costume Mistress reserves the right to disqualify any costume(s) or contestant(s) at her discretion.

A note for this years costumer, because of the recent remodel of the hotel there are sections of the hotel that have a 7 foot clearance and in one area in the upstairs mezzanine there is a 6 1/2 foot clearance. These areas are directly under chandeliers. The upstairs ballrooms have the same chandeliers but are blessed with higher ceiling so there should be no problem in the Masquerade, but again there is not as much clearance as there has been in the past. So if you have a tall object as part of your costume you may want to make sure you avoid showing it off under or near the chandeliers.

If this looks familiar to you, it is. Thank you to who ever wrote this piece for the BayCon '95 program book.



Weapons Policy

  Of course, the only reason anyone would have anything even resembling a weapon at BayCon would be as part of a costume. With that in mind, here are the rules:

  1. All weapons or weapon facsimiles must be "peace-bound" in a visible manner in such a way that the weapon is rendered safe and harmless while at the convention. Take them to ConOps/FLARE, and they will be glad to peace-bind your weapon for the duration of the con. Weapons to be used in the Masquerade must still be peace-bound! Take any weapons to the ConOps/FLARE office for inspection Saturday afternoon before the Masquerade event, or earlier. Remember, BayCon prohibits anything except matches or cigarette lighters that emit real flame and anything that emits a harmful energy field.

  2. If it looks like a real gun-this means any handgun, rifle, or assault weapon-Leave It At Home! The City of San Jose has a "realistic weapons" law, and they will not hesitate to shoot first. We want you back next year, so do not bring them!

  3. Baycon has a "Three Strikes, You're Out" rule. This means that if we have to deal with you because of a security, weapons, or other problem more than two times, your membership and badge will be revoked and you will be asked to leave the convention.



For further information, e-mail masquerade@baycon.org


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This page was last updated by EmberLeo
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